How to use class pets take give reward for di first week
Set up reward system with class pets. Use dis five-day plan and three example rules, and see how XP and coins dey work.

Your first week with class pets
- For Monday, introduce di pets and show di class how you dey give reward. Tell dem di action wey you notice for class.
- From Tuesday reach Thursday, use di same three rules for normal lessons. Give feedback as di action happen, and check how each student dey improve for private.
- For Friday, celebrate one important step wey a pet don reach. Ask di students which habits help di class. Keep di rules wey work and adjust one for next week.
Three reward rules wey you fit try for class
- Ready to learn. Bring out wetin you need before lesson start.
- Help your classmate reason am. Explain one step, then allow dem try di next one.
- Try another way. Show wetin you change after your first try.
We choose behaviors students go practice
A reading class go practice bring di right book, take turn for discussion, and write down one question.
Di classroom points close to di moment wey dey notice di action.
Dem give points and coins different jobs
A class fit check say progress together for di end of lesson or during weekly routine.
If you dey try token economy for di first time, keep di choice simple and explain wen coins fit use.
Five stage of pet growth
E dey egg, Di Hatching Hatching, Dem dey Young Young Young, Di Growing Growing, an For Grown
Make di routine work during real lesson
For science review, draft few questions wit teacher AI, check di answer and explanation for each one, and save di set for question bank.
Di next time you open di class, check submissions and decide what di students need practice again.
Di system wit your students
For example, a student go contribute a written idea before a discussion or help group set up dia materials.
Di reward button, open di display, and check what students go see before using di routine wit your own roster.
